Meta description:
The character can precisely sense everything within a radius of 1 meter around them, as long as it is connected to them through a solid medium. This sense works by perceiving vibrations traveling through the material, such as the ground, walls, floors, ceilings, stone, wood, metal, or any other solid structure.\n\nWithin this radius, the character can sense creatures and objects through vibration even if they cannot see them normally. Invisible creatures, hidden creatures, or creatures obscured by darkness are perceived as if they were visible, provided they are connected to the same solid medium and produce enough vibration to be detected.\n\nWhen this vibration sense is relevant to a Perception test, such as detecting nearby traps, hollow spaces, underground tunnels, moving creatures, footsteps, or structural changes, the character gains a +3 bonus to the test.\n\nThis sense does not function through air, liquids, or disconnected objects. A creature or object that is not connected to the same solid medium cannot be detected with this Talent.
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Name:
mDetectionOfVibrationsI
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Displayed name:
Detection of vibrations I
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Description:
The character can precisely sense everything within a radius of 1 meter around them, as long as it is connected to them through a solid medium. This sense works by perceiving vibrations traveling through the material, such as the ground, walls, floors, ceilings, stone, wood, metal, or any other solid structure. Within this radius, the character can sense creatures and objects through vibration even if they cannot see them normally. Invisible creatures, hidden creatures, or creatures obscured by darkness are perceived as if they were visible, provided they are connected to the same solid medium and produce enough vibration to be detected. When this vibration sense is relevant to a Perception test, such as detecting nearby traps, hollow spaces, underground tunnels, moving creatures, footsteps, or structural changes, the character gains a +3 bonus to the test. This sense does not function through air, liquids, or disconnected objects. A creature or object that is not connected to the same solid medium cannot be detected with this Talent.
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Cost:
expCost(500,250)-0
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Script:
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Upgrades:
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Name:
mDetectionOfVibrationsII
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Displayed name:
Detection of vibrations II
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Description:
Increases the radius of the vibration sense to 2 meters.
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Cost:
expCost(1000,250)-250
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Script:
master.displayName:set([[Detection of vibrations II]]) master.description:replace([[radius of 1 meter]], [[radius of 2 meters]])
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Name:
mDetectionOfVibrationsIII
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Displayed name:
Detection of vibrations III
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Description:
Increases the radius of the vibration sense to 3 meters.
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Cost:
expCost(1500,250)-500
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Script:
master.displayName:set([[Detection of vibrations III]]) master.description:replace([[radius of 2 meters]], [[radius of 3 meters]])
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Name:
mDetectionOfVibrationsIV
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Displayed name:
Detection of vibrations IV
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Description:
Increases the radius of the vibration sense to 4 meters.
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Cost:
expCost(2000,250)-750
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Script:
master.displayName:set([[Detection of vibrations IV]]) master.description:replace([[radius of 3 meters]], [[radius of 4 meters]])
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Name:
mDetectionOfVibrationsV
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Displayed name:
Detection of vibrations V
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Description:
Increases the radius of the vibration sense to 5 meters.
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Cost:
expCost(2500,250)-1000
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Script:
master.displayName:set([[Detection of vibrations V]]) master.description:replace([[radius of 4 meters]], [[radius of 5 meters]])
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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